One Halloween Night: VHS-Style Home Invasion Horror
How to Play
Download & Installation
- Official itch.io page: https://ollienoseworthy.itch.io/one-halloween-night
- Current build: One Halloween Night 1.1.zip (668 MB, Windows)
- Mirror download: MediaFire mirror
- Installation: download, extract the archive, and launch the included
.exe. No installer or launcher is required.
Overview
One Halloween Night is a realistic home-invasion horror vignette built in Unity by solo developer ollienoseworthy. The itch.io release currently sits at version 1.1, weighs in at 668 MB, and has earned a 4.0-star community score (22 ratings). Published eight days ago and refreshed within the last day (Oct 21, 2025), it targets Windows PCs and leans into VHS grain, spatial audio, and short-form tension rather than endless jump scares.
Premise
You play as a teenage boy left to handle trick-or-treaters while your parents are unexpectedly away. As the night deepens, the candy bowl duties morph into a creeping nightmare when an intruder begins stalking the house. The full playtime averages about 25 minutes, making it ideal for a single-session scare.

Key Features
- Realistic lighting and thick VHS filter that sell the late-90s suburban horror tone.
- Dialogue beats with trick-or-treaters to set the stakes before everything unravels.
- Interactive home objects—doors, switches, and hiding spots—that reward mindful observation.
- 3D positional audio to telegraph where the intruder is moving even when you cannot see him.

Controls
- W A S D: Movement
- Mouse: Look around
- Left Mouse Button: Interact / advance dialogue
- Right Mouse Button: Drop or throw held items
Controls surface in-game tooltips; there is no remapping in the current build.
Gameplay Flow
The evening opens with greeting trick-or-treaters before chores send you to darker corners of the house. Once the power shifts and the intruder appears, the rhythm pivots to stealth: listening for floorboard creaks, keeping distance, and using hiding spots around the house. Expect a basement run, a kitchen errand for water, and other chokepoints that escalate tension without relying on random jump scares.

Survival Tips & Observations
- There is no sprint key or flashlight in the current build, so learn room layouts while the house is quiet.
- Lean on the 3D audio mix: the intruder's footsteps pan accurately and give you precious seconds to duck behind furniture or slip into a side room.
- Those basement and kitchen objectives become choke points; map a retreat route before triggering them.
- Headphones are effectively mandatory. The developer warns the mix ships quiet—raise both system and in-game volume and play in a dark, quiet room.
- If you need visual cues, check the featured CaseOh gameplay on the itch.io page or the walkthrough below to see successful hiding timings.
Audio & Atmosphere
The VHS overlay, muted palette, and distant thunder sell the vibe. Because the mix is intentionally understated, amplify both system and in-game volume. Playing in the dark enhances the subtle musical swells the developer tucked between dialogue beats.
Watch Before You Play
- ONE HALLOWEEN NIGHT - Full Gameplay Walkthrough (No Commentary) — a spoiler-heavy 25-minute capture if you want to preview the pacing.
Status & Updates
The developer labels the project "complete" but is actively patching to polish scares and pacing. Report any bugs through the itch.io comment thread; the author has been responding within hours and plans further updates post-Halloween.